TFT Set 16 Update - Lore & Legends

TFT Set 16 Update - Lore & Legends

TFT Set 16: Lore & Legends is the latest and possibly most ambitious Teamfight Tactics set yet, and it will take players to an Runeterra themed battlefield filled with references to your favorite regions likes Shurima and Demacia with the ability to play 100 Units/Champions!!

What's New

Here is a sneak peek into the TFT Set 16 Lore & Legends update!

  • New Mechanic: Unlockable Units
  • Units
  • Traits
  • Augments

New Set Mechanic: Unlockable Units

Unlockable Units Overview

  • Unlock more champions for your shops by fulfilling various requirements. This resets every single game, meaning there is a lot of potential for fresh gameplay.
  • There is base of 60 champions and 40 unlockable champions.
  • You are guaranteed to hit 1 copy of the unlocked champion in your shop after you fulfill the requirement.
  • Unlockable champions can be as strong as 7-cost units depending on the degree of difficulty for unlocking them.
  • One of this set's goals was to enable for flex play -- many of the unlockable units will be playable on any board in any circumstance!

Unlockable Units

Aurelion Sol

7

Aurelion Sol
trait-icon
Star Forger
trait-icon
Targon
Cost

The Skies Descend20/ 90

Passive: After dealing ability damage to an enemy, gain Stardust. Stadust makes The Skies Descend more powerful. (Current Stardust: None)

Active: Crash a star on target, dealing 325 / 575 / 5000 () magic damage in a 2 hex radius.

Stardust Upgrades:
15: Create a shockwave that deals ? () additional magic damage in a 3 Hex radius.15: Create a shockwave that deals ? () additional magic damage in a 3 Hex radius.
60: The star crash deals 12% more damage.60: The star crash deals 12% more damage.
100: Shockwave increases to a 4 hex radius.100: Shockwave increases to a 4 hex radius.
175: Knock up targets in the star crash for 2 seconds.175: Knock up targets in the star crash for 2 seconds.
250: Shockwave increases to 10 radius.250: Shockwave increases to 10 radius.
400: The star crash deals 25% bonus true damage.400: The star crash deals 25% bonus true damage.
700: Also call down a meteor storm that deals ? () magic damage split between living enemies.700: Also call down a meteor storm that deals ? () magic damage split between living enemies.
1988: Summon a black hole at the epicenter, instantly killing enemies within.1988: Summon a black hole at the epicenter, instantly killing enemies within.

Baron Nashor

7

Baron Nashor
trait-icon
Riftscourge
trait-icon
Void
Cost

Wrath of the Void0/ 50

Passive: Immune to Crowd Control effects. Attacks deal damage in a line on target. If no enemies are in range, dash to the next one and knock up adjacent enemies on arrival.

While in the Void Rift, erupt a tentacle below a random enemy every 3 / 3 / 0.25 seconds that knocks them up for 1.5 seconds.

Active: Slam and erect spikes in a 2 hex circle, dealing ? () physical damage to enemies hit. Then over 3 seconds, spit 10 globs of acid that deal ? () physical damage.

Brock

7

Brock
trait-icon
Ixtal
Cost

Seismic Slam40/ 100

Passive: Immune to crowd control effects. Attacks briefly knock up the target and deal 50% damage in a 1 hex radius around them.

Active: Slam the ground, dealing ? () physical damage to ALL enemies, reduced by 15% for each hex from the center (down to 40%.) If this is the first time they've been hit by Seismic Slam this combat, knock them up for up to 1.75 seconds. 12 / 12 / 99 rocks fall around the battlefield, each dealing ? () physical damage to enemies hit.

Ryze

7

Ryze
trait-icon
Rune Mage
Cost

Runic Overload0/ 45

Release a runic blast, dealing 220 / 385 / 1500 () magic damage. It splits in two, dealing 33% of the damage to the closest two enemies. Each secondary blast splits an additional time.

Bilgewater: Blasts explode on impact, dealing 25% of the damage as physical damage to adjacent enemies.

Demacia: Execute targets below ? () Health.

Freljord: Chill targets for 4 seconds and deal ? () bonus true damage.

Ionia: Blasts split an additional time, dealing 50% damage.

Ixtal: Gain a random Region's effect on combat start and every 10 seconds.

Noxus: Blasts now pierce targets, dealing 60% reduced damage per enemy hit.

Piltover: Every third cast is Overcharged, dealing 40% more damage.

Shadow Isles: Increase blast damage by ? ().

Shurima: Knock up enemies for 0.5 seconds, with a chance to dredge up Gold or Treasures.

Targon: Heal the lowest Health ally for 10% of the damage dealt.

Void:
Ignore 30% of enemies' Armor and Magic Resistance.

Yordle: Shrink targets hit, lowering their damage by 12% percent for 4 seconds.

Zaun: Poison targets, dealing 15 / 30 / 500 magic damage ? () times over 4 seconds.

Sylas

7

Sylas
trait-icon
Chainbreaker
trait-icon
Defender
trait-icon
Sorcerer
Cost

Stolen Might0/ 30

Cast one of three spells:

Cataclysm: Leap on a nearby enemy. Deal ? () magic damage to all enemies within 2 hexes and Stun them for 1.5 / 1.75 / 30 seconds.

Demacian Justice: Deal ? () magic damage to target. If they are below 15% max Health, execute them.

Final Spark: Gain ? () Shield for 1.25 seconds. Deal ? () magic damage to all enemies in a line.

Zaahen

7

Zaahen
trait-icon
Darkin
trait-icon
Immortal
Cost

Divine Challenge0/ 40

Dash around target and slash in a circle, dealing ? () physical damage to target and ? () physical damage to all other adjacent enemies hit. If the target doesn't die, immediately cast again.

If this Ability is cast 25 times in a row, instead slam on target, instantly killing them and dealing ? () physical damage to all enemies within 3 hexes.

Aatrox

5

Aatrox
trait-icon
World Ender
trait-icon
Darkin
trait-icon
Slayer
Cost

The Darkin Blade0/ 30

On cast, cycle through one of the following abilities:

Slash in a line, dealing ? () physical damage to enemies hit and 20% Sundering them for 4 seconds.

Swipe in a cone, dealing ? () physical damage to enemies hit and knocking them up for 1 second.

Slam on target, dealing ? () physical damage in a 1 hex circle. Targets below 15% max Health are executed.

Galio

5

Galio
trait-icon
Demacia
trait-icon
Heroic
Cost

Inspirational Might90/ 140

Passive: Every 3rd attack deals ? () magic damage in a circle around the target.

Active: Dash into the largest group of units and inspire all allies within 2 hexes, granting them 500 / 600 / 2000 () Shield for 4 seconds. Then crash down, dealing ? () bonus magic damage to all enemies with 2 hexes.

Mel

5

Mel
trait-icon
Noxus
trait-icon
Disruptor
Cost

Radiant Eclipse0/ 200

Passive: While gaining Mana, throw out 2 / 2 / 9 radiant orbs that orbit around target. They deal ? () magic damage in a 1 hex radius and drain 1 Mana from enemies hit each second. After draining 235 / 235 / 10 mana, gain a random Radiant Item. (None/235 / 235 / 10)

Active: Detonate orbs on target, causing a 3 hex radius explosion that deals ? () magic damage to them and ? () damage to all other enemies hit.

Sett

5

Sett
trait-icon
Ionia
trait-icon
The Boss
Cost

The Show Stopper10/ 90

Grab target and slam them forward, dealing ? () + ? () of their max Health as magic damage to them. All other enemies within 3 hexes take 50% of the total damage.

T-Hex

5

T-Hex
trait-icon
HexMech
trait-icon
Piltover
trait-icon
Gunslinger
Cost

Hextech Arsenal30/ 100

Passive: Attacks fire a barrage of 4 bullets.

Active: Gain ? () Shield and begin consuming 33 mana per second. Each second while casting, fire a laser that deals ? () physical damage, reduced by 15% per enemy hit up to 45%. Additionally, launch ? () missiles split between 4 nearby enemies that each deal ? () physical damage.

Tahm Kench

5

Tahm Kench
trait-icon
Bilgewater
trait-icon
Glutton
trait-icon
Brawler
Cost

Devour10/ 90

Devour target for 2.5 seconds, dealing 900 / 1400 / 30000 () magic damage and making them immune to other sources of damage. During this time, gain 30% Durability. If they are immune to crowd control, deal ? () magic damage instead.

If they die while devoured, spit out a random component they were holding or the unit's cost in gold. Otherwise, spit them towards the farthest enemy, briefly Stunning targets on impact.

Thresh

5

Thresh
trait-icon
Shadow Isles
trait-icon
Warden
Cost

The Box0/ 40

Passive: Each second, deal ? () magic damage to all enemies within 2 hexes. Heal for 50% of the damage dealt by this effect.

Active: Create a prison of walls in a 2 hex radius that lasts 5 / 5 / 60 seconds. While active, the Passive's damage is doubled. When an enemy touches a wall, they take ? () magic damage. If there are less than 2 enemies inside The Box at any time, drag an enemy in.

Volibear

5

Volibear
trait-icon
Freljord
trait-icon
Brawler
Cost

The Relentless Storm0/ 20

Bite the target and mark them, dealing ? () physical damage, increased by 60% if they are already marked. After casting 5 / 5 / 2 times, leap to a nearby hex, activating Stormbringer and dealing ? () physical damage to enemies within a two hex radius.

Stormbringer: Gain 400 / 550 / 9999 Health and 50 / 50 / 999% Attack Speed. Every 2 / 2 / 0.3 seconds, summon a lightning bolt on a nearby enemy, dealing ? () magic damage. Takedowns summon a bolt on fallen enemies.

Xerath

5

Xerath
trait-icon
Shurima
trait-icon
Ascendant
Cost

Eye of the Ascendant0/ 135

Launch 10 / 10 / 99 arcane blasts randomly split between the closest 4 / 4 / 10 enemies that each deal 390 / 650 / 2500 () magic damage.

Ziggs

5

Ziggs
trait-icon
Yordle
trait-icon
Zaun
trait-icon
Longshot
Cost

Mega Inferno Bomb0/ 160

Passive: Attacks are replaced with a bomb that bounces 1 time, dealing ? () magic damage to units hit.

Active: Throw an enormous bomb at the largest 4-hex group of enemies that explodes on impact, dealing between ? () and ? () magic damage to enemies hit based on their distance from the epicenter.

Diana

4

Diana
trait-icon
Targon
Cost

Lunar Rush0/ 30

Passive: Ability damage from your strongest Leona and strongest Diana marks enemies as Moonlit, reducing their damage by 10%.

Active: Gain 200 / 250 / 300 () Shield for 2 seconds. Unleash a bolt of lunar energy at the farthest non-Moonlit enemy within 4 hexes, dealing ? () magic damage. Then, dash to all Moonlit enemies, dealing ? () magic damage to them.

Fizz

4

Fizz
trait-icon
Bilgewater
trait-icon
Yordle
Cost

Playful Trickster0/ 20

Become briefly untargetable, then jump to the farthest enemy within 4 hexes and deal 85 / 125 / 300 () magic damage to adjacent enemies. For the next 4 attacks, gain 50% Attack Speed and deal ? () bonus magic damage on hit.

Kai'Sa

4

Kai'Sa
trait-icon
Assimilator
trait-icon
Void
trait-icon
Longshot
Cost

Icathian Rain0/ 10

Dash away from all enemies, then fire 15 / 15 / 25 missiles split across the 4 nearest enemies. Each missile deals ? () physical damage.

Kalista

4

Kalista
trait-icon
Shadow Isles
trait-icon
Vanquisher
Cost

Endless Rend20/ 70

Summon ? () spears split among the 3 nearest enemies. After a brief delay, they each impale their target, dealing ? () physical damage and reducing Armor by 1.

Nasus

4

Nasus
trait-icon
Shurima
Cost

Fury of the Sands0/ 80

Steal ? () Health split between the 4 / 4 / 8 nearest enemies. For 8 seconds, gain 30 Armor and Magic Resist and deal ? () magic damage to adjacent enemies each second.

Nidalee

4

Nidalee
trait-icon
Ixtal
trait-icon
Huntress
Cost

Relentless Pounce0/ 40

Jump on an adjacent enemy with the lowest health, then deal ? () magic damage to them and ? () magic damage to adjacent enemies. If any die, cast again, dealing 70% damage.

Tanks take 50% more damage from this ability and Fighters take 25% more.

Renekton

4

Renekton
trait-icon
Shurima
Cost

Slice and Dice0/ 30

Dash to the lowest Health enemy within 2 hexes, dealing ? () physical damage to all enemies in the path. Then slash 4 times, each dealing ? () physical damage. Subsquent casts increase the number of slashes by 1.

Rift Herald

4

Rift Herald
trait-icon
Void
trait-icon
Brawler
Cost

Warp Armor60/ 125

Gain 350 / 450 / 2000 max Health and grow larger. Slam in a 2 Hex circle on the target, dealing ? () magic damage to enemies hit. For 4 seconds, gain ? () Durability + 1% for each enemy targeting this unit.

Singed

4

Singed
trait-icon
Zaun
trait-icon
Juggernaut
Cost

Poison Trail0/ 80

Passive: Run around the battlefield, leaving a poison trail that lingers for 4 seconds. Poison trails deal ? () magic damage per second to enemies within. Gain ? () Mana each second.

Active: For 4 seconds, gain increased Move Speed, restore ? () Health each second, and gain 50 Armor and Magic Resistance.

Skarner

4

Skarner
trait-icon
Ixtal
Cost

Impale60/ 120

Passive: All allies gain 10 / 20 / 100 Armor.

Active: Gain ? () Shield for 4 seconds. Impale up to three nearby enemies in a line, dealing ? () physical damage and Stunning them for 2 / 2.25 / 8 seconds.

Veigar

4

Veigar
trait-icon
Yordle
trait-icon
Sorcerer
Cost

Dark Storm0/ 60

Passive: Gain 50% more Ability Power from all sources.

Active: Call down a storm of 12 / 12 / 24 meteors across the battlefield that deal 60 / 90 / 150 () magic damage each. They can innately critically strike. For each one that kills an enemy, permanently gain 1 Ability Power.

Warwick

4

Warwick
trait-icon
Zaun
trait-icon
Rapidfire
Cost

Eternal Hunger0/ 90

Gain 100 / 100 / 400% Attack Speed, 15% Omnivamp, increased Move Speed, and deal ? () bonus physical damage on attack for the rest of combat. While this effect is active, takedowns grant Warwick, Jinx, and Vi ? () Attack Speed for 3 seconds.

Yone

4

Yone
trait-icon
Ionia
trait-icon
Slayer
Cost

Kin of the Stained Blade30/ 100

Passive: Attacks alternate between dealing ? () bonus physical damage and ? () bonus magic damage.

Active: Strike through the most enemies possible within 3 hexes, knocking them up for 1.5 seconds and dealing ? () physical damage and ? () magic damage. Yone then splits ? () physical damage and ? () magic damage among all enemies hit.

Blade Brothers: When you field Yasuo and Yone, Yasuo assists Yone's casts.Blade Brothers: When Yone casts, your strongest Yasuo blinks to each target, dealing bonus physical damage.

Darius

3

Darius
trait-icon
Noxus
trait-icon
Defender
Cost

Decimate15/ 75

Restore ? () Health and spin, dealing ? () physical damage to adjacent enemies and applying a stack of Hemorrhage that deals ? () physical damage each second for 4 seconds.

If an enemy with Hemorrhage drops below 8% Health, slam on them, instantly killing them. (Each stack increases the execute threshold by 5%)

Gwen

3

Gwen
trait-icon
Shadow Isles
trait-icon
Disruptor
Cost

Snip Snip!0/ 30

Dash around target and snip ? () times, dealing 45 / 68 / 105 () magic damage to them and ? () damage to all other enemies in a cone.

Kennen

3

Kennen
trait-icon
Ionia
trait-icon
Yordle
trait-icon
Defender
Cost

Slicing Maelstrom70/ 125

Gain 600 / 700 / 900 () Shield and summon storm of lightning. 6 waves of bolts hit enemies within, dealing 120 / 180 / 290 () magic damage over 3 seconds. The first 3 targets to be struck by 3 bolts are Stunned for 1.5 seconds. Multiple Stuns on the same enemy have 50% effectiveness.

Kobuko & Yuumi

3

Kobuko & Yuumi
trait-icon
Yordle
trait-icon
Brawler
trait-icon
Invoker
Cost

You & Me!30/ 90

Passive: Yuumi joins your strongest Kobuko. Every 3 seconds, she alternates between healing the lowest Health ally for ? () Health or granting 25 / 33 / 50% Attack Speed to the ally who has dealt the most damage for 4 seconds.

Active: Dance, restoring ? () Health over 3 seconds.

LeBlanc

3

LeBlanc
trait-icon
Noxus
trait-icon
Invoker
Cost

Distortions0/ 60

Summon 3 dashing mirror images that strike the target and up to ? other nearby enemies. The target takes 250 / 375 / 580 () magic damage and is Stunned for 1 second, while other units hit take ? () magic damage.

Bard

2

Bard
trait-icon
Caretaker
Cost

Traveler's Call0/ 55

Launch 6 Meeps at nearby enemies that deal 105 / 160 / 240 () magic damage. Add an additional Meep for each 3-star unit on your board. (Total Meeps: ?)

Graves

2

Graves
trait-icon
Bilgewater
trait-icon
Gunslinger
Cost

Collateral Damage0/ 50

Passive: Attacks fire in a cone on target, dealing 45% damage to other enemies hit.

Active: Fire an explosive shell at target, dealing ? () physical damage split among enemies in a 1 hex circle.

Partners in Crime: When you field Graves and Twisted Fate, both gain bonuses.

Orianna

2

Orianna
trait-icon
Piltover
trait-icon
Invoker
Cost

Command: Protect20/ 60

Send the Ball to target, dealing ? () magic damage and splitting ? () magic damage among enemies within a 1 hex circle.

Then grant 80 / 120 / 200 () Shield to the two lowest Health allies for 3 seconds.

Poppy

2

Poppy
trait-icon
Demacia
trait-icon
Yordle
trait-icon
Juggernaut
Cost

Hammer Shock40/ 80

Gain ? () Shield for 4 seconds and deal ? () physical damage to target. After a delay, briefly knock them up and deal the damage again. Bucklers fly out from the target, granting 2 nearby allies 30% of the Shield gained.

Tryndamere

2

Tryndamere
trait-icon
Freljord
trait-icon
Slayer
Cost

Undying Rage0/ 50

Become enraged for 5 seconds. While enraged, gain ? () Durability and attacks are replaced with a strike that deals ? () physical damage. Ignore 30% of Armor against Chilled enemies.

Chill: Reduce Attack Speed

Yorick

2

Yorick
trait-icon
Shadow Isles
trait-icon
Warden
Cost

Mourning Mist15/ 75

Restore ? () Health. Throw a globule of black mist at the enemy who has dealt the most damage this combat, preferring unique enemies. It 20% Chills them for 4 seconds and raises the Mana cost of their next cast by 20. It then deals ? () magic damage in 1 hex radius.

Chill: Reduce Attack Speed

Traits

trait-icon
AscendantOrigin
1
After each combat, an Ascendant Charm appears in your shop. These are powerful effects that can be bought for gold.
TFT16_Xerath - Teamfight Tactics
trait-icon
AssimilatorOrigin
1
Kai'Sa has a different Ability depending if her Attack Damage or Ability Power is higher.
TFT16_Kaisa - Teamfight Tactics
trait-icon
BilgewaterOrigin
Each round, gain Silver Serpents (), plus 2 additional for each Bilgewater takedown.

Silver Serpents can be spent in the Black Market to grant Bilgewater champions bonus stats and special loot. Higher tiers unlock rarer loot.
3
18
5
30 , improved loot
7
55 , superior loot
10
150 , 2x stats, FIRE CANNONS!
TFT16_Illaoi - Teamfight Tactics
TFT16_TwistedFate - Teamfight Tactics
TFT16_Graves - Teamfight Tactics
TFT16_Nautilus - Teamfight Tactics
TFT16_Gangplank - Teamfight Tactics
TFT16_MissFortune - Teamfight Tactics
TFT16_Fizz - Teamfight Tactics
TFT16_TahmKench - Teamfight Tactics
trait-icon
BlacksmithOrigin
1
After each player combat your strongest Ornn participates in, he makes progress forging an Artifact item.

Each item he is equipped with grants him 250/450/2000 max Health. Artifacts grant 300% more.
TFT16_Ornn - Teamfight Tactics
trait-icon
CaretakerOrigin
1
After winning player combat, gain a random unit from Runeterra. After losing combat, gain free rerolls, with the amount increasing by stage.
TFT16_Bard - Teamfight Tactics
trait-icon
ChainbreakerOrigin
1
Sylas rotates between 3 different Abilities, depending on which one is most useful at the moment. He cannot cast the same one twice in a row.
TFT16_Sylas - Teamfight Tactics
trait-icon
ChronokeeperOrigin
1
Every 2 casts, the Chronokeeper stores 1 XP. If he has enough stored for you to level up, he transfers you the required XP.

If you are level 10, he instead gains 15% Damage Amp.

Stored XP: ?
TFT16_Zilean - Teamfight Tactics
trait-icon
Dark ChildOrigin
1
Annie summons Tibbers on your bench. He can be fielded, takes up a team slot, and can be equipped with items separately. His star level is the same as Annie's.
TFT16_Annie - Teamfight Tactics
trait-icon
DarkinOrigin
1
Darkin gain 15% Omnivamp.
2
AND you heal for 25% of the player damage you deal.
3
AND whenever Darkin restore 600 Health, they deal 100 magic damage to the 2 closest enemies.
TFT16_Aatrox - Teamfight Tactics
TFT16_Zaahen - Teamfight Tactics
trait-icon
DemaciaOrigin
Each time your team loses 25% max Health, Demacians Rally, reducing their Mana cost by 10%. Demacians gain Armor and Magic Resist.
3
8
5
20
7
20 . On Rally, smite enemies for 5% of their max Health.
11
150 . BATTLE FOR DEMACIA!
TFT16_Sona - Teamfight Tactics
TFT16_JarvanIV - Teamfight Tactics
TFT16_XinZhao - Teamfight Tactics
TFT16_Poppy - Teamfight Tactics
TFT16_Vayne - Teamfight Tactics
TFT16_Lux - Teamfight Tactics
TFT16_Garen - Teamfight Tactics
TFT16_Galio - Teamfight Tactics
trait-icon
DragonbornOrigin
1
On cast, Shyvana replaces her spell with Flame Breath. While transformed, all allies take 10% less damage from enemy Abilities.
TFT16_Shyvana - Teamfight Tactics
trait-icon
EmperorOrigin
1
Azir deploys two Guards who can be placed anywhere on the battlefield. They do not move or attack, and die when Azir does.
TFT16_Azir - Teamfight Tactics
trait-icon
EternalOrigin
1
Every 3rd attack from Kindred on the same enemy deals 350% damage, as Wolf mauls their target.
TFT16_Kindred - Teamfight Tactics
trait-icon
FreljordOrigin
Summon a Frozen Tower. Allies in front of it gain Health and allies behind it gain Damage Amp.

Freljordians gain 150% more.
3
8% , 10%
5
Two Towers. 12% , 16%
7
Towers stun enemies on death for 1.5 seconds. 16% , 22% .
TFT16_Anivia - Teamfight Tactics
TFT16_Tryndamere - Teamfight Tactics
TFT16_Ashe - Teamfight Tactics
TFT16_Sejuani - Teamfight Tactics
TFT16_Lissandra - Teamfight Tactics
TFT16_Braum - Teamfight Tactics
TFT16_Volibear - Teamfight Tactics
trait-icon
GluttonOrigin
1
Once per Planning phase, you can feed Tahm Kench a champion, permanently granting him either Health, Attack Speed, or Ability Power based on their role and star level.

To feed, hold an ally from the bench over Tahm Kench until his mouth opens, then release.
TFT16_TahmKench - Teamfight Tactics
trait-icon
HarvesterOrigin
1
Each time an enemy champion dies, gain 10 Mana. Casting abilities does not consume Mana.

All enemies lose 10 Armor and Magic Resist.
TFT16_Fiddlesticks - Teamfight Tactics
trait-icon
HeroicOrigin
1
Galio cannot be fielded in combat. Instead, his traits count from the bench and when Demacians Rally, he joins the fight.

On landing, he creates a 3-hex shockwave that deals 10% of his max Health as magic damage. Enemies hit are knocked up for 1 seconds, reduced by distance from the center.
TFT16_Galio - Teamfight Tactics
trait-icon
HexMechOrigin
1
Gain a Pilot Hex. Combat Start: the unit within jumps into T-Hex, granting her 80% of their Health and bonus stats based on their role and star level.

Tank: +15/25/40% Omnivamp
Fighter: +15/25/40% Attack Damage
Marksman: +10/18/30% Damage Amp
Caster: +3/6/12 Mana Regen
Assassin: +30/60/100% Crit Chance

On death, the pilot ejects while T-Hex knocks back and Stuns nearby enemies for 1.5 seconds.
TFT16_THex - Teamfight Tactics
trait-icon
HuntressOrigin
1
While your strongest Neeko is alive, your strongest Nidalee cannot be targeted by basic attacks and gains 50% Durability.
TFT16_Nidalee - Teamfight Tactics
trait-icon
ImmortalOrigin
1
While Xin Zhao is not on your board, Zaahen gains the Ionia, Demacia, and Warden traits.

On kill, Zaahen gains a stack of Determination for the rest of combat. If he has 3 or more Determination when dying, he spends it to revive and restore 60% max Health.
TFT16_Zaahen - Teamfight Tactics
trait-icon
IoniaOrigin
Ionians gain Shield, Attack Damage, and Ability Power. Each game, they walk a different path.

3
?% Shield, ?%
5
?% Shield, ?%
7
?% Shield, ?%
10
Ionians gain Shield, Attack Damage, and Ability Power. Each game, they walk a different path.
TFT16_Shen - Teamfight Tactics
TFT16_Jhin - Teamfight Tactics
TFT16_Yasuo - Teamfight Tactics
TFT16_XinZhao - Teamfight Tactics
TFT16_Kennen - Teamfight Tactics
TFT16_Ahri - Teamfight Tactics
TFT16_Yunara - Teamfight Tactics
TFT16_Yone - Teamfight Tactics
TFT16_Wukong - Teamfight Tactics
TFT16_Sett - Teamfight Tactics
trait-icon
IxtalOrigin


Completing a Quest before combat ends grants you a new one at the start of next round.
3
Complete Quests to earn Sunshards () and spend them for loot!
5
Heal 2 player health at the start of each player combat.
7
After winning combat, find 50 and unearth bonus loot.
TFT16_Qiyana - Teamfight Tactics
TFT16_Neeko - Teamfight Tactics
TFT16_Milio - Teamfight Tactics
TFT16_Skarner - Teamfight Tactics
TFT16_Nidalee - Teamfight Tactics
TFT16_Brock - Teamfight Tactics
trait-icon
NoxusOrigin
After the enemy team has lost 15% of their Health, summon Atakhan, Bringer of Ruin. Each Noxian champion's star level increases his power.


3
He slashes enemies, dealing magic damage.
5
Noxians get more powerful the longer he is alive.
7
He drains the souls of enemies on cast.
10
After 10 seconds, BRING RUIN.
TFT16_Briar - Teamfight Tactics
TFT16_Sion - Teamfight Tactics
TFT16_Leblanc - Teamfight Tactics
TFT16_Draven - Teamfight Tactics
TFT16_Darius - Teamfight Tactics
TFT16_Swain - Teamfight Tactics
TFT16_Ambessa - Teamfight Tactics
TFT16_Mel - Teamfight Tactics
trait-icon
PiltoverOrigin
Build an invention on the right side of the board. After 8 seconds, the invention activates, triggering each of its Modules.
2
Choose a Module
4
Choose a Second Module
6
Choose a Third Module
TFT16_Caitlyn - Teamfight Tactics
TFT16_Vi - Teamfight Tactics
TFT16_Orianna - Teamfight Tactics
TFT16_Loris - Teamfight Tactics
TFT16_Seraphine - Teamfight Tactics
TFT16_THex - Teamfight Tactics
trait-icon
RiftscourgeOrigin
1
Baron Nashor takes up 2 team slots and grants +2 to the Void trait.

After 8 seconds, the board enters a Void Rift. The Rift grants Void units 30% Damage Amp and constantly strikes enemies with bolts of plasma, dealing 5% max Health as magic damage.
TFT16_BaronNashor - Teamfight Tactics
trait-icon
Rune MageOrigin
1
The Rune Mage benefits from all active Region traits, but contributes to none.

He harnesses the Runic power from active Region traits to modify his Ability, enhancing it in unique ways.
TFT16_Ryze - Teamfight Tactics
trait-icon
Shadow IslesOrigin
Whenever ANY champion dies, gain Souls (). Shadow Isles champions' Abilities are uniquely empowered based on the number of Souls you have.

Shadow Isles champions gain Attack Damage and Ability Power.

Souls Collected: ?
2
1x , 18%
3
1.3x , 20%
4
1.6x , 22%
5
1.9x , 25%
TFT16_Viego - Teamfight Tactics
TFT16_Yorick - Teamfight Tactics
TFT16_Gwen - Teamfight Tactics
TFT16_Kalista - Teamfight Tactics
TFT16_Thresh - Teamfight Tactics
trait-icon
ShurimaOrigin
Each second, Shurimans gain 2% Attack Speed and restore 20 Health. At combat start, they gain additional effects.
2
20% max Health
3
50 Armor and Magic Resist
4
A Shuriman ascends to GODHOOD every 3 seconds.
TFT16_Renekton - Teamfight Tactics
TFT16_Nasus - Teamfight Tactics
TFT16_Xerath - Teamfight Tactics
TFT16_Azir - Teamfight Tactics
trait-icon
SoulboundOrigin
1
Lucian and Senna fight together, swapping when either casts. Each champion has a unique ability.

Your strongest Soulbound pair grants bonuses to your team. While Senna is out, all allies gain 7% Damage Reduction. While Lucian is out, all allies gain 7% Damage Amp.
TFT16_Lucian - Teamfight Tactics
trait-icon
Star ForgerOrigin
1
Aurelion Sol gains 20/60/100% increased Stardust for each other unique Targonian fielded in combat.
TFT16_AurelionSol - Teamfight Tactics
trait-icon
TargonOrigin
1
Targonians are forged by the stars. They are traitless, but stronger than the average champion.
TFT16_Aphelios - Teamfight Tactics
TFT16_Zoe - Teamfight Tactics
TFT16_Leona - Teamfight Tactics
TFT16_Taric - Teamfight Tactics
TFT16_Diana - Teamfight Tactics
TFT16_AurelionSol - Teamfight Tactics
trait-icon
The BossOrigin
1
When Sett first drops below 45% max Health, he leaves combat to start doing sit-ups. Each sit-up restores 15% max Health and gives him 60% Attack and Move Speed.

If he reaches full Health, he returns to combat Pumped Up, converting all damage from his attacks and Ability to true damage. If all of his allies die, he immediately returns to combat.
TFT16_Sett - Teamfight Tactics
trait-icon
VoidOrigin
Gain Mutations that only Void champions can use. Void champions gain Attack Speed.

Champions can only have one Mutation at a time. Benching a champion removes their Mutation.
2
1 Mutation, 8%
4
2 Mutations, 18%
6
3 Mutations, 33%
9
Mutations become supercharged, increasing their power by 100%. 40%
TFT16_KogMaw - Teamfight Tactics
TFT16_RekSai - Teamfight Tactics
TFT16_ChoGath - Teamfight Tactics
TFT16_Malzahar - Teamfight Tactics
TFT16_RiftHerald - Teamfight Tactics
TFT16_Kaisa - Teamfight Tactics
TFT16_BelVeth - Teamfight Tactics
TFT16_BaronNashor - Teamfight Tactics
trait-icon
World EnderOrigin
1
Aatrox gains Attack Damage equal to his Omnivamp.

On first death, he becomes briefly untargetable and heals back to full Health over 2 seconds. Afterwards, he reduces his maximum Mana by 20 and gains 20% Durability.
TFT16_Aatrox - Teamfight Tactics
trait-icon
YordleOrigin
2
Yordles gain 40 Health and 5% Attack Speed for each unique Yordle fielded. 3 star Yordles grant 50% more!
4
AND your first shop each round has a Yordle in it!
6
AND get 2 free rerolls each round!
8
AND get a Yordle Grab Bag each round!
10
TFT16_Rumble - Teamfight Tactics
TFT16_Lulu - Teamfight Tactics
TFT16_Tristana - Teamfight Tactics
TFT16_Teemo - Teamfight Tactics
TFT16_Poppy - Teamfight Tactics
TFT16_Kobuko - Teamfight Tactics
TFT16_Kennen - Teamfight Tactics
TFT16_Veigar - Teamfight Tactics
TFT16_Fizz - Teamfight Tactics
TFT16_Ziggs - Teamfight Tactics
trait-icon
ZaunOrigin
After 4 seconds, Zaunites become Shimmer-Fused, granting them 10% Durability and 90% decaying Attack Speed for 4 seconds.

After a short cooldown, they become Shimmer-Fused again.
3
Refresh after 4 seconds.
5
At 60% Health, Zaunites restore 25% Health over 3 seconds and instantly become Shimmer-Fused.
7
Shimmer-Fused bonuses are increased by 30%. Refresh after 3 seconds instead.
TFT16_Blitzcrank - Teamfight Tactics
TFT16_Vi - Teamfight Tactics
TFT16_Ekko - Teamfight Tactics
TFT16_Jinx - Teamfight Tactics
TFT16_DrMundo - Teamfight Tactics
TFT16_Warwick - Teamfight Tactics
TFT16_Singed - Teamfight Tactics
TFT16_Ziggs - Teamfight Tactics

Champions

Aurelion Sol

7

Aurelion Sol
trait-icon
Star Forger
trait-icon
Targon
Cost

The Skies Descend20/ 90

Passive: After dealing ability damage to an enemy, gain Stardust. Stadust makes The Skies Descend more powerful. (Current Stardust: None)

Active: Crash a star on target, dealing 325 / 575 / 5000 () magic damage in a 2 hex radius.

Stardust Upgrades:
15: Create a shockwave that deals ? () additional magic damage in a 3 Hex radius.15: Create a shockwave that deals ? () additional magic damage in a 3 Hex radius.
60: The star crash deals 12% more damage.60: The star crash deals 12% more damage.
100: Shockwave increases to a 4 hex radius.100: Shockwave increases to a 4 hex radius.
175: Knock up targets in the star crash for 2 seconds.175: Knock up targets in the star crash for 2 seconds.
250: Shockwave increases to 10 radius.250: Shockwave increases to 10 radius.
400: The star crash deals 25% bonus true damage.400: The star crash deals 25% bonus true damage.
700: Also call down a meteor storm that deals ? () magic damage split between living enemies.700: Also call down a meteor storm that deals ? () magic damage split between living enemies.
1988: Summon a black hole at the epicenter, instantly killing enemies within.1988: Summon a black hole at the epicenter, instantly killing enemies within.

Baron Nashor

7

Baron Nashor
trait-icon
Riftscourge
trait-icon
Void
Cost

Wrath of the Void0/ 50

Passive: Immune to Crowd Control effects. Attacks deal damage in a line on target. If no enemies are in range, dash to the next one and knock up adjacent enemies on arrival.

While in the Void Rift, erupt a tentacle below a random enemy every 3 / 3 / 0.25 seconds that knocks them up for 1.5 seconds.

Active: Slam and erect spikes in a 2 hex circle, dealing ? () physical damage to enemies hit. Then over 3 seconds, spit 10 globs of acid that deal ? () physical damage.

Brock

7

Brock
trait-icon
Ixtal
Cost

Seismic Slam40/ 100

Passive: Immune to crowd control effects. Attacks briefly knock up the target and deal 50% damage in a 1 hex radius around them.

Active: Slam the ground, dealing ? () physical damage to ALL enemies, reduced by 15% for each hex from the center (down to 40%.) If this is the first time they've been hit by Seismic Slam this combat, knock them up for up to 1.75 seconds. 12 / 12 / 99 rocks fall around the battlefield, each dealing ? () physical damage to enemies hit.

Ryze

7

Ryze
trait-icon
Rune Mage
Cost

Runic Overload0/ 45

Release a runic blast, dealing 220 / 385 / 1500 () magic damage. It splits in two, dealing 33% of the damage to the closest two enemies. Each secondary blast splits an additional time.

Bilgewater: Blasts explode on impact, dealing 25% of the damage as physical damage to adjacent enemies.

Demacia: Execute targets below ? () Health.

Freljord: Chill targets for 4 seconds and deal ? () bonus true damage.

Ionia: Blasts split an additional time, dealing 50% damage.

Ixtal: Gain a random Region's effect on combat start and every 10 seconds.

Noxus: Blasts now pierce targets, dealing 60% reduced damage per enemy hit.

Piltover: Every third cast is Overcharged, dealing 40% more damage.

Shadow Isles: Increase blast damage by ? ().

Shurima: Knock up enemies for 0.5 seconds, with a chance to dredge up Gold or Treasures.

Targon: Heal the lowest Health ally for 10% of the damage dealt.

Void:
Ignore 30% of enemies' Armor and Magic Resistance.

Yordle: Shrink targets hit, lowering their damage by 12% percent for 4 seconds.

Zaun: Poison targets, dealing 15 / 30 / 500 magic damage ? () times over 4 seconds.

Sylas

7

Sylas
trait-icon
Chainbreaker
trait-icon
Defender
trait-icon
Sorcerer
Cost

Stolen Might0/ 30

Cast one of three spells:

Cataclysm: Leap on a nearby enemy. Deal ? () magic damage to all enemies within 2 hexes and Stun them for 1.5 / 1.75 / 30 seconds.

Demacian Justice: Deal ? () magic damage to target. If they are below 15% max Health, execute them.

Final Spark: Gain ? () Shield for 1.25 seconds. Deal ? () magic damage to all enemies in a line.

Zaahen

7

Zaahen
trait-icon
Darkin
trait-icon
Immortal
Cost

Divine Challenge0/ 40

Dash around target and slash in a circle, dealing ? () physical damage to target and ? () physical damage to all other adjacent enemies hit. If the target doesn't die, immediately cast again.

If this Ability is cast 25 times in a row, instead slam on target, instantly killing them and dealing ? () physical damage to all enemies within 3 hexes.

Aatrox

5

Aatrox
trait-icon
World Ender
trait-icon
Darkin
trait-icon
Slayer
Cost

The Darkin Blade0/ 30

On cast, cycle through one of the following abilities:

Slash in a line, dealing ? () physical damage to enemies hit and 20% Sundering them for 4 seconds.

Swipe in a cone, dealing ? () physical damage to enemies hit and knocking them up for 1 second.

Slam on target, dealing ? () physical damage in a 1 hex circle. Targets below 15% max Health are executed.

Annie

5

Annie
trait-icon
Dark Child
trait-icon
Sorcerer
Cost

Enraged Inferno0/ 170

Erupt the entire battlefield in flames, permanently Burning and Wounding all enemies and dealing 1500 / 2250 / 8000 () magic damage to each of them over 45 seconds.

Annie's max Mana is reduced by 150 for the rest of combat. Subsquent casts launch a fireball at target that deals ? () magic damage.

Burn: Deal 1% of the target's max Health as true damage every second
Wound: Reduce healing received by 33%

Azir

5

Azir
trait-icon
Emperor
trait-icon
Shurima
trait-icon
Disruptor
Cost

Arise!20/ 40

Passive: After witnessing 3 attacks from Azir, Sand Soldiers deal ? () magic damage to their target.

Active: Summon a Sand Soldier near target and command them to strike. If 2 Soldiers are already out, they all immediately deal ? () magic damage instead.

Fiddlesticks

5

Fiddlesticks
trait-icon
Harvester
trait-icon
Vanquisher
Cost

Crowstorm30/ 70

Teleport into the largest cluster of enemies and Stun them for 1.75 / 1.75 / 99 seconds. Begin losing 22 mana per second. While casting, deal ? () magic damage per second to all enemies within a 2 hex radius. The closest 2 enemies take 33% more damage.

Galio

5

Galio
trait-icon
Demacia
trait-icon
Heroic
Cost

Inspirational Might90/ 140

Passive: Every 3rd attack deals ? () magic damage in a circle around the target.

Active: Dash into the largest group of units and inspire all allies within 2 hexes, granting them 500 / 600 / 2000 () Shield for 4 seconds. Then crash down, dealing ? () bonus magic damage to all enemies with 2 hexes.

Kindred

5

Kindred
trait-icon
Eternal
trait-icon
Rapidfire
Cost

Lamb's Respite80/ 200

Dash, then create a 2-hex radius zone for 2.5 / 2.5 / 99 seconds that prevents allies within from dying. While active, double current Attack Speed and on attack, fire a secondary arrow at a nearby enemy that deals ? () physical damage.

When the zone ends, heal all allies for ? () of damage dealt while it was up and dash away.

Lucian & Senna

5

Lucian & Senna
trait-icon
Soulbound
trait-icon
Gunslinger
Cost

The Culling0/ 60

Fire ? () shots towards target. Each shot explodes on the first enemy hit, dealing ? () physical damage to all nearby enemies. If an enemy is afflicted with Black Mist, purify them, immediately draining their Armor for the total amount.

Mel

5

Mel
trait-icon
Noxus
trait-icon
Disruptor
Cost

Radiant Eclipse0/ 200

Passive: While gaining Mana, throw out 2 / 2 / 9 radiant orbs that orbit around target. They deal ? () magic damage in a 1 hex radius and drain 1 Mana from enemies hit each second. After draining 235 / 235 / 10 mana, gain a random Radiant Item. (None/235 / 235 / 10)

Active: Detonate orbs on target, causing a 3 hex radius explosion that deals ? () magic damage to them and ? () damage to all other enemies hit.

Ornn

5

Ornn
trait-icon
Blacksmith
trait-icon
Warden
Cost

Call of the Forge50/ 150

Summon an elemental from behind the farthest enemy. It 20% Chills enemies hit for 3 seconds and deals 100 / 150 / 3000 () magic damage to them.

When it arrives, headbutt it and redirect it toward another distant enemy, dealing ? () magic damage instead.

Chill: Reduce Attack Speed

Sett

5

Sett
trait-icon
Ionia
trait-icon
The Boss
Cost

The Show Stopper10/ 90

Grab target and slam them forward, dealing ? () + ? () of their max Health as magic damage to them. All other enemies within 3 hexes take 50% of the total damage.

Shyvana

5

Shyvana
trait-icon
Dragonborn
trait-icon
Juggernaut
Cost

Dragon's Descent / Flame Breath0/ 40

Dragon's Descent: Transform into a dragon, gaining 600 / 1000 / 9999 max Health. Briefly gain 20 / 20 / 90% Durability and dive-bomb into the largest group of enemies, dealing ? () physical damage in a 3 hex circle.

Flame Breath: Breath fire in a cone for 3.5 seconds, dealing ? () physical damage each second to enemies hit.

T-Hex

5

T-Hex
trait-icon
HexMech
trait-icon
Piltover
trait-icon
Gunslinger
Cost

Hextech Arsenal30/ 100

Passive: Attacks fire a barrage of 4 bullets.

Active: Gain ? () Shield and begin consuming 33 mana per second. Each second while casting, fire a laser that deals ? () physical damage, reduced by 15% per enemy hit up to 45%. Additionally, launch ? () missiles split between 4 nearby enemies that each deal ? () physical damage.

Tahm Kench

5

Tahm Kench
trait-icon
Bilgewater
trait-icon
Glutton
trait-icon
Brawler
Cost

Devour10/ 90

Devour target for 2.5 seconds, dealing 900 / 1400 / 30000 () magic damage and making them immune to other sources of damage. During this time, gain 30% Durability. If they are immune to crowd control, deal ? () magic damage instead.

If they die while devoured, spit out a random component they were holding or the unit's cost in gold. Otherwise, spit them towards the farthest enemy, briefly Stunning targets on impact.

Thresh

5

Thresh
trait-icon
Shadow Isles
trait-icon
Warden
Cost

The Box0/ 40

Passive: Each second, deal ? () magic damage to all enemies within 2 hexes. Heal for 50% of the damage dealt by this effect.

Active: Create a prison of walls in a 2 hex radius that lasts 5 / 5 / 60 seconds. While active, the Passive's damage is doubled. When an enemy touches a wall, they take ? () magic damage. If there are less than 2 enemies inside The Box at any time, drag an enemy in.

Volibear

5

Volibear
trait-icon
Freljord
trait-icon
Brawler
Cost

The Relentless Storm0/ 20

Bite the target and mark them, dealing ? () physical damage, increased by 60% if they are already marked. After casting 5 / 5 / 2 times, leap to a nearby hex, activating Stormbringer and dealing ? () physical damage to enemies within a two hex radius.

Stormbringer: Gain 400 / 550 / 9999 Health and 50 / 50 / 999% Attack Speed. Every 2 / 2 / 0.3 seconds, summon a lightning bolt on a nearby enemy, dealing ? () magic damage. Takedowns summon a bolt on fallen enemies.

Xerath

5

Xerath
trait-icon
Shurima
trait-icon
Ascendant
Cost

Eye of the Ascendant0/ 135

Launch 10 / 10 / 99 arcane blasts randomly split between the closest 4 / 4 / 10 enemies that each deal 390 / 650 / 2500 () magic damage.

Ziggs

5

Ziggs
trait-icon
Yordle
trait-icon
Zaun
trait-icon
Longshot
Cost

Mega Inferno Bomb0/ 160

Passive: Attacks are replaced with a bomb that bounces 1 time, dealing ? () magic damage to units hit.

Active: Throw an enormous bomb at the largest 4-hex group of enemies that explodes on impact, dealing between ? () and ? () magic damage to enemies hit based on their distance from the epicenter.

Zilean

5

Zilean
trait-icon
Chronokeeper
trait-icon
Invoker
Cost

Visions of the End0/ 35

Throw a Time Bomb on the nearest enemy without one. Time Bombs deal ? () magic damage each second. When the target dies, they explode, dealing ? () magic damage in a 1 hex radius and grant Zilean 15 mana.

If a Time Bomb is on an enemy for 18 / 16 / 1 seconds and Zilean is alive, the enemy instantly dies.

Ambessa

4

Ambessa
trait-icon
Noxus
trait-icon
Vanquisher
Cost

Lacerate0/ 20

Swipe and dash around target, dealing ? () physical damage to enemies in the path. Then slam chains on target, dealing ? () physical damage in a line. If any enemies are killed, immediately recast this ability, dealing 100% damage.

Bel'Veth

4

Bel'Veth
trait-icon
Void
trait-icon
Slayer
Cost

Endless Banquet0/ 100

Passive: On takedown, gain 100 / 100 / 200% stacking Attack Speed that decays over 3 seconds.

Active: Deal ? () physical damage in a 2 hex radius and transform for the rest of combat.

While transformed, gain ? () Attack Speed, 33% max Health, and increased Move Speed. Attacks deal 15 / 25 / 100 bonus true damage, increased by 3 / 5 / 30 for each time the same enemy is hit.

Braum

4

Braum
trait-icon
Freljord
trait-icon
Warden
Cost

Unbreakable Frost60/ 120

Raise shield for 4 seconds, gaining ? () Durability and redirecting projectiles to towards Braum instead. When hit, deal ? () magic damage to nearby enemies and 30% Chill them for 2 seconds.

Chill: Reduce Attack Speed

Diana

4

Diana
trait-icon
Targon
Cost

Lunar Rush0/ 30

Passive: Ability damage from your strongest Leona and strongest Diana marks enemies as Moonlit, reducing their damage by 10%.

Active: Gain 200 / 250 / 300 () Shield for 2 seconds. Unleash a bolt of lunar energy at the farthest non-Moonlit enemy within 4 hexes, dealing ? () magic damage. Then, dash to all Moonlit enemies, dealing ? () magic damage to them.

Fizz

4

Fizz
trait-icon
Bilgewater
trait-icon
Yordle
Cost

Playful Trickster0/ 20

Become briefly untargetable, then jump to the farthest enemy within 4 hexes and deal 85 / 125 / 300 () magic damage to adjacent enemies. For the next 4 attacks, gain 50% Attack Speed and deal ? () bonus magic damage on hit.

Garen

4

Garen
trait-icon
Demacia
trait-icon
Defender
Cost

Judgment50/ 130

Spin for 3 seconds, gaining 50 / 50 / 80% Durability and healing for ? () over the duration. Each second, deal ? () physical damage to adjacent enemies and reduce their Armor and Magic Resistance by 5.

Kai'Sa

4

Kai'Sa
trait-icon
Assimilator
trait-icon
Void
trait-icon
Longshot
Cost

Icathian Rain0/ 10

Dash away from all enemies, then fire 15 / 15 / 25 missiles split across the 4 nearest enemies. Each missile deals ? () physical damage.

Kalista

4

Kalista
trait-icon
Shadow Isles
trait-icon
Vanquisher
Cost

Endless Rend20/ 70

Summon ? () spears split among the 3 nearest enemies. After a brief delay, they each impale their target, dealing ? () physical damage and reducing Armor by 1.

Lissandra

4

Lissandra
trait-icon
Freljord
trait-icon
Invoker
Cost

Frozen Tomb0/ 80

Encase target in ice, Stunning them for 1 second and dealing ? () magic damage. All enemies within 2 hexes of them split ? () magic damage. If the target dies, shards fly out and split excess damage between the 2 nearest enemies.

Chilled enemies take 12% more damage from this ability.

Chill: Reduce Attack Speed

Lux

4

Lux
trait-icon
Demacia
trait-icon
Sorcerer
Cost

Final Spark0/ 50

Fire a ball of light at the most enemies, dealing ? () magic damage to the first 2 enemies hit and Rooting them for 1 second. Then fire a beam, dealing ? () magic damage to enemies hit by the ball and ? () magic damage to all other enemies hit.

Miss Fortune

4

Miss Fortune
trait-icon
Bilgewater
trait-icon
Gunslinger
Cost

Heartbreaker0/ 30

Passive: Attacks ricochet to the highest current Health enemy, dealing 50 / 50 / 100% damage.

Active: Fire waves of bullets that land on the 2 / 2 / 6 nearest enemies. The first wave deals ? () physical damage and the rest deal ? () physical damage. Every 3rd cast, increase the number of waves by 1.

Nasus

4

Nasus
trait-icon
Shurima
Cost

Fury of the Sands0/ 80

Steal ? () Health split between the 4 / 4 / 8 nearest enemies. For 8 seconds, gain 30 Armor and Magic Resist and deal ? () magic damage to adjacent enemies each second.

Nidalee

4

Nidalee
trait-icon
Ixtal
trait-icon
Huntress
Cost

Relentless Pounce0/ 40

Jump on an adjacent enemy with the lowest health, then deal ? () magic damage to them and ? () magic damage to adjacent enemies. If any die, cast again, dealing 70% damage.

Tanks take 50% more damage from this ability and Fighters take 25% more.

Renekton

4

Renekton
trait-icon
Shurima
Cost

Slice and Dice0/ 30

Dash to the lowest Health enemy within 2 hexes, dealing ? () physical damage to all enemies in the path. Then slash 4 times, each dealing ? () physical damage. Subsquent casts increase the number of slashes by 1.

Rift Herald

4

Rift Herald
trait-icon
Void
trait-icon
Brawler
Cost

Warp Armor60/ 125

Gain 350 / 450 / 2000 max Health and grow larger. Slam in a 2 Hex circle on the target, dealing ? () magic damage to enemies hit. For 4 seconds, gain ? () Durability + 1% for each enemy targeting this unit.

Seraphine

4

Seraphine
trait-icon
Piltover
trait-icon
Disruptor
Cost

Grand Encore0/ 20

Gain 3 notes. For each one active, deal ? () magic damage to a nearby enemy.

While holding 12 notes on cast, consume them to project a wave of energy. Allies hit restore ? () Health. Enemies hit take ? () magic damage, reduced by 30% for each enemy it's passed through.

Singed

4

Singed
trait-icon
Zaun
trait-icon
Juggernaut
Cost

Poison Trail0/ 80

Passive: Run around the battlefield, leaving a poison trail that lingers for 4 seconds. Poison trails deal ? () magic damage per second to enemies within. Gain ? () Mana each second.

Active: For 4 seconds, gain increased Move Speed, restore ? () Health each second, and gain 50 Armor and Magic Resistance.

Skarner

4

Skarner
trait-icon
Ixtal
Cost

Impale60/ 120

Passive: All allies gain 10 / 20 / 100 Armor.

Active: Gain ? () Shield for 4 seconds. Impale up to three nearby enemies in a line, dealing ? () physical damage and Stunning them for 2 / 2.25 / 8 seconds.

Swain

4

Swain
trait-icon
Noxus
trait-icon
Juggernaut
trait-icon
Sorcerer
Cost

Nevermove50/ 145

Passive: Each second, restore ? () Health and deal ? () magic damage to enemies within 1 Hex.

Active: Open a demonic eye on the largest group of nearby enemies, dealing ? () magic damage and Stunning them for 1.75 / 2 / 8 seconds.

Taric

4

Taric
trait-icon
Targon
Cost

Starlight's Touch0/ 80

Passive: All allies gain 10 / 20 / 100 Magic Resist. Once per combat after dropping below 35% max Health, gain 90% Durability for 2 seconds.

Active: Gain ? () Shield and grant the 2 lowest Health allies ? () Shield for 4 seconds. The next 2 / 2 / 10 attacks deal ? () bonus magic damage.

Veigar

4

Veigar
trait-icon
Yordle
trait-icon
Sorcerer
Cost

Dark Storm0/ 60

Passive: Gain 50% more Ability Power from all sources.

Active: Call down a storm of 12 / 12 / 24 meteors across the battlefield that deal 60 / 90 / 150 () magic damage each. They can innately critically strike. For each one that kills an enemy, permanently gain 1 Ability Power.

Warwick

4

Warwick
trait-icon
Zaun
trait-icon
Rapidfire
Cost

Eternal Hunger0/ 90

Gain 100 / 100 / 400% Attack Speed, 15% Omnivamp, increased Move Speed, and deal ? () bonus physical damage on attack for the rest of combat. While this effect is active, takedowns grant Warwick, Jinx, and Vi ? () Attack Speed for 3 seconds.

Wukong

4

Wukong
trait-icon
Ionia
trait-icon
Brawler
Cost

Diverting Trickster30/ 90

Passive: On death, summon a Stone copy with ? () Health and Wukong's items.

Active: For 4 seconds, gain ? () Armor and Magic Resist. Then spin, dealing ? () physical damage to all enemies within 2 hexes.

Yone

4

Yone
trait-icon
Ionia
trait-icon
Slayer
Cost

Kin of the Stained Blade30/ 100

Passive: Attacks alternate between dealing ? () bonus physical damage and ? () bonus magic damage.

Active: Strike through the most enemies possible within 3 hexes, knocking them up for 1.5 seconds and dealing ? () physical damage and ? () magic damage. Yone then splits ? () physical damage and ? () magic damage among all enemies hit.

Blade Brothers: When you field Yasuo and Yone, Yasuo assists Yone's casts.Blade Brothers: When Yone casts, your strongest Yasuo blinks to each target, dealing bonus physical damage.

Yunara

4

Yunara
trait-icon
Ionia
trait-icon
Rapidfire
Cost

Transcendent State0/ 50

For the next 4 seconds, gain ? () Attack Speed, infinite range, and replace attacks with lasers. Lasers deal ? () physical damage in a line, reduced by 70 / 70 / 30% for each enemy they pass through. When lasers critically strike, they deal 33% bonus true damage.

Ahri

3

Ahri
trait-icon
Ionia
trait-icon
Sorcerer
Cost

Fox-Fire0/ 30

Fire 3 flames at target, each dealing 82 / 125 / 195 () magic damage. Every 3rd cast, fire 9 flames split between the target and up to 2 nearby enemies.

If there are nearby enemies, dash away.

Darius

3

Darius
trait-icon
Noxus
trait-icon
Defender
Cost

Decimate15/ 75

Restore ? () Health and spin, dealing ? () physical damage to adjacent enemies and applying a stack of Hemorrhage that deals ? () physical damage each second for 4 seconds.

If an enemy with Hemorrhage drops below 8% Health, slam on them, instantly killing them. (Each stack increases the execute threshold by 5%)

Dr. Mundo

3

Dr. Mundo
trait-icon
Zaun
trait-icon
Brawler
Cost

Maximum Dosage0/ 80

Bulk up for 5 seconds. While bulked, restore ? () Health every second and attacks deal ? () physical damage.

Draven

3

Draven
trait-icon
Noxus
trait-icon
Rapidfire
Cost

Spinning Axes60/ 100

Passive: If Draven has an empowered axe in hand, his next attack will throw it. On takedown, gain an Adoration stack, doubled if Draven or Darius scored the kill. Every 11 Adoration stacks grants 1 / 3 / 5 Gold.

Active: Spin an empowered axe that replaces his basic attack and deals ? () physical damage and returns to Draven after hitting an enemy.

Gangplank

3

Gangplank
trait-icon
Bilgewater
trait-icon
Slayer
trait-icon
Vanquisher
Cost

Powder Kegs0/ 50

Toss barrels at the 3 nearest enemies and detonate them. They deal ? () damage, reduced by 25% for each barrel in the chain. Barrels reduce their target's Armor by 10, increased to 20 if the damage critically strikes.

Gwen

3

Gwen
trait-icon
Shadow Isles
trait-icon
Disruptor
Cost

Snip Snip!0/ 30

Dash around target and snip ? () times, dealing 45 / 68 / 105 () magic damage to them and ? () damage to all other enemies in a cone.

Jinx

3

Jinx
trait-icon
Zaun
trait-icon
Gunslinger
Cost

Switcheroo!0/ 18

Passive: After attacking 18 / 18 / 16 times, switch to Fishbones. While equipped, attacks are replaced with 3 rockets that target random enemies and deal ? () physical damage.

Kennen

3

Kennen
trait-icon
Ionia
trait-icon
Yordle
trait-icon
Defender
Cost

Slicing Maelstrom70/ 125

Gain 600 / 700 / 900 () Shield and summon storm of lightning. 6 waves of bolts hit enemies within, dealing 120 / 180 / 290 () magic damage over 3 seconds. The first 3 targets to be struck by 3 bolts are Stunned for 1.5 seconds. Multiple Stuns on the same enemy have 50% effectiveness.

Kobuko & Yuumi

3

Kobuko & Yuumi
trait-icon
Yordle
trait-icon
Brawler
trait-icon
Invoker
Cost

You & Me!30/ 90

Passive: Yuumi joins your strongest Kobuko. Every 3 seconds, she alternates between healing the lowest Health ally for ? () Health or granting 25 / 33 / 50% Attack Speed to the ally who has dealt the most damage for 4 seconds.

Active: Dance, restoring ? () Health over 3 seconds.

LeBlanc

3

LeBlanc
trait-icon
Noxus
trait-icon
Invoker
Cost

Distortions0/ 60

Summon 3 dashing mirror images that strike the target and up to ? other nearby enemies. The target takes 250 / 375 / 580 () magic damage and is Stunned for 1 second, while other units hit take ? () magic damage.

Leona

3

Leona
trait-icon
Targon
Cost

Solar Flare70/ 120

Passive: Reduce instances of incoming damage by ? ().

Active: Call down sun beams on the 3 nearest enemies, Stunning them for 1 second and dealing 80 / 120 / 200 () magic damage. Wound and 1% Burn them for 4 seconds..

Wound: Reduce healing received by 33%
Burn: Deal 1% of the target's max Health as true damage every second

Loris

3

Loris
trait-icon
Piltover
trait-icon
Warden
Cost

Piltover Tussle70/ 140

Gain 700 / 800 / 1000 () Shield for 4 seconds. Charge and knock the target backwards, Stunning them and units hit for 1.25 seconds and dealing 150 / 225 / 360 () magic damage to them. After charging, force nearby enemies to target this unit.

Malzahar

3

Malzahar
trait-icon
Void
trait-icon
Disruptor
Cost

Void Swarm0/ 35

Summon 2 Voidlings that each attack a nearby enemy 10 times. Each attack deals 30 / 45 / 80 () magic damage.

Milio

3

Milio
trait-icon
Ixtal
trait-icon
Invoker
Cost

Ultra Mega Fire Kick!!!0/ 60

Launch a fuemigo at target that bounces 3 times, dealing ? () magic damage to enemies hit. The last bounce deals ? () magic damage to enemies in a 1 hex radius.

Nautilus

3

Nautilus
trait-icon
Bilgewater
trait-icon
Juggernaut
trait-icon
Warden
Cost

Titan's Wrath60/ 120

Passive: Every 4 seconds and on cast, the next attack deals damage in a 1 hex circle and deals ? () bonus magic damage.

Active: Gain ? () Shield for 4 seconds.

Sejuani

3

Sejuani
trait-icon
Freljord
trait-icon
Defender
Cost

Winter's Wrath40/ 80

Gain 475 / 525 / 625 () Shield for 4 seconds. Strike in a cone and a line. Enemies hit take 70 / 105 / 170 () magic damage and are 30% Chilled for 4 seconds. If they are already Chilled, Stun them for 1 second.

Chill: Reduce Attack Speed

Vayne

3

Vayne
trait-icon
Demacia
trait-icon
Longshot
Cost

Tumble0/ 40

Tumble to a nearby hex, then fire a bolt at target that deals ? () true damage.

Zoe

3

Zoe
trait-icon
Targon
Cost

Double Trouble Bubble30/ 60

Passive: Damaging an enemy applies 30% Shred for 6 seconds.

Active: Kick 2 bubbles at nearby enemies, dealing 300 / 450 / 700 () magic damage and 30% Chilling them for 2 seconds.

Shred: Reduce Magic Resist
Chill: Reduce Attack Speed

Aphelios

2

Aphelios
trait-icon
Targon
Cost

Incendiary Onslaught0/ 40

Start with Infernum equipped. On cast, switch to Severum for ? () attacks.

Infernum: Attacks hit 3 enemies and apply 30% Sunder for 6 seconds.
Severum: Gain 200% Attack Speed and 10% Omnivamp. Attacks are replaced with swipes that deal ? () physical damage.

Sunder: Reduce Armor

Ashe

2

Ashe
trait-icon
Freljord
trait-icon
Rapidfire
Cost

True Ice Arrow20/ 80

Fire an arrow at target that deals ? () physical damage to them and ? () damage to adjacent enemies. Targets below 30% max Health take true damage instead. 30% Chill all enemies hit for 3 seconds.

Bloodsworn Bond: When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill.Bloodsworn Bond: Attacks fire a bonus arrow for every 10% Attack Damage granted to Tryndamere by Bloodsworn Bond. These arrows deal ? () physical damage. (Current Bonus Arrows: None).

Chill: Reduce Attack Speed

Bard

2

Bard
trait-icon
Caretaker
Cost

Traveler's Call0/ 55

Launch 6 Meeps at nearby enemies that deal 105 / 160 / 240 () magic damage. Add an additional Meep for each 3-star unit on your board. (Total Meeps: ?)

Cho'Gath

2

Cho'Gath
trait-icon
Void
trait-icon
Juggernaut
Cost

Rupture40/ 100

Restore 200 / 225 / 400 () Health and rupture a 2 hex circle beneath target. After a brief delay, enemies within are knocked up for 1.5 seconds and take ? () magic damage.

Ekko

2

Ekko
trait-icon
Zaun
trait-icon
Disruptor
Cost

Parallel Convergence0/ 40

Create a 1 hex zone around the target that lasts 3 seconds. The next 3 attacks deal ? () bonus magic damage.

When the zone ends, it deals ? () magic damage + 10% of the target's damage taken during the duration to all enemies in the zone.

Graves

2

Graves
trait-icon
Bilgewater
trait-icon
Gunslinger
Cost

Collateral Damage0/ 50

Passive: Attacks fire in a cone on target, dealing 45% damage to other enemies hit.

Active: Fire an explosive shell at target, dealing ? () physical damage split among enemies in a 1 hex circle.

Partners in Crime: When you field Graves and Twisted Fate, both gain bonuses.

Neeko

2

Neeko
trait-icon
Ixtal
trait-icon
Defender
trait-icon
Sorcerer
Cost

Pop Blossom15/ 65

Leap at target and gain 400 / 500 / 650 () Shield for 4 seconds. Slam down after a brief delay, dealing 150 / 225 / 350 () magic damage to enemies within two hexes and 20% Chilling them for 3 seconds.

Chill: Reduce Attack Speed

Orianna

2

Orianna
trait-icon
Piltover
trait-icon
Invoker
Cost

Command: Protect20/ 60

Send the Ball to target, dealing ? () magic damage and splitting ? () magic damage among enemies within a 1 hex circle.

Then grant 80 / 120 / 200 () Shield to the two lowest Health allies for 3 seconds.

Poppy

2

Poppy
trait-icon
Demacia
trait-icon
Yordle
trait-icon
Juggernaut
Cost

Hammer Shock40/ 80

Gain ? () Shield for 4 seconds and deal ? () physical damage to target. After a delay, briefly knock them up and deal the damage again. Bucklers fly out from the target, granting 2 nearby allies 30% of the Shield gained.

Rek'Sai

2

Rek'Sai
trait-icon
Void
trait-icon
Vanquisher
Cost

Burrow0/ 30

Dash to the furthest enemy within 3 hexes and deal ? () physical damage to them. The next 3 attacks hit adjacent enemies and deal ? () physical damage.

Sion

2

Sion
trait-icon
Noxus
trait-icon
Brawler
Cost

Soul Furnace0/ 70

Passive: Takedowns grant 18 / 20 / 50 permanent max Health. (Total: None)

Active: Gain ? () Shield for 4 seconds. When it breaks, deal ? () magic damage to adjacent enemies.

Teemo

2

Teemo
trait-icon
Yordle
trait-icon
Longshot
Cost

Toxic Dart0/ 30

Shoot the closest unpoisoned enemy, dealing ? () magic damage and poisoning them for 8 seconds. Poisoned enemies take ? () magic damage each second.

Tristana

2

Tristana
trait-icon
Yordle
trait-icon
Gunslinger
Cost

Buster Shot 0/ 50

Fire a massive cannonball at target, dealing ? () physical damage. If they are within 2 hexes, knock them back 2 hexes and briefly Stun them.

Tryndamere

2

Tryndamere
trait-icon
Freljord
trait-icon
Slayer
Cost

Undying Rage0/ 50

Become enraged for 5 seconds. While enraged, gain ? () Durability and attacks are replaced with a strike that deals ? () physical damage. Ignore 30% of Armor against Chilled enemies.

Chill: Reduce Attack Speed

Twisted Fate

2

Twisted Fate
trait-icon
Bilgewater
trait-icon
Rapidfire
Cost

Stacked Deck0/ 3

Passive: Attacks deal ? () bonus magic damage. After every 3rd attack, throw 3 cards in a cone that deal ? () magic damage, reduced by 50% for each enemy they pass through.

Partners in Crime: When you field Graves and Twisted Fate, both gain bonuses

Vi

2

Vi
trait-icon
Piltover
trait-icon
Zaun
trait-icon
Defender
Cost

Relentless Force0/ 30

Gain 125 / 150 / 175 () Shield for 2 seconds. Slam on target, dealing ? () physical damage to enemies in a 1 hex range. Every third cast deals ? () damage in a 2 hex range instead and knocks up enemies hit for 1 second.

Xin Zhao

2

Xin Zhao
trait-icon
Demacia
trait-icon
Ionia
trait-icon
Warden
Cost

Three Talon Strike15/ 70

Strike target 3 times. Each strike deals ? () physical damage and restores 95 / 135 / 170 () Health. The final one Stuns for 1.5 seconds.

Yasuo

2

Yasuo
trait-icon
Ionia
trait-icon
Slayer
Cost

Sweeping Blade0/ 30

Dash, then deal ? () physical damage to adjacent enemies. If only one enemy is hit, deal double damage.

Blade Brothers: When you field Yasuo and Yone, Yasuo assists Yone's casts.Blade Brothers: When Yone casts, your strongest Yasuo blinks to every target Yone hits and deals 100% physical damage to each.

Yorick

2

Yorick
trait-icon
Shadow Isles
trait-icon
Warden
Cost

Mourning Mist15/ 75

Restore ? () Health. Throw a globule of black mist at the enemy who has dealt the most damage this combat, preferring unique enemies. It 20% Chills them for 4 seconds and raises the Mana cost of their next cast by 20. It then deals ? () magic damage in 1 hex radius.

Chill: Reduce Attack Speed

Anivia

1

Anivia
trait-icon
Freljord
trait-icon
Invoker
Cost

Frostbite0/ 40

Fire an ice shard at target that deals 325 / 455 / 650 () magic damage. If they are Chilled, the damage Critically Strikes.

Chill: Reduce Attack Speed

Blitzcrank

1

Blitzcrank
trait-icon
Zaun
trait-icon
Juggernaut
Cost

Static Field60/ 120

Gain 350 / 425 / 525 () Shield for 4 seconds and deal ? () magic damage to all enemies within 1 hex.

Briar

1

Briar
trait-icon
Noxus
trait-icon
Juggernaut
trait-icon
Slayer
Cost

Blood Frenzy0/ 40

Leap to the furthest enemy within 2 hexes. For 4 seconds gain increased Move Speed, 25% Attack Damage, and ? () decaying Attack Speed.

Caitlyn

1

Caitlyn
trait-icon
Piltover
trait-icon
Longshot
Cost

Ace in the Hole0/ 80

Fire a bullet towards the farthest enemy, dealing ? () physical damage to the first enemy it hits. If they die, the bullet ricochets, dealing excess damage to the next enemy hit.

Illaoi

1

Illaoi
trait-icon
Bilgewater
trait-icon
Brawler
Cost

Tentacle Smash40/ 100

Restore ? () Health and slam a tentacle, dealing 180 / 270 / 405 () physical damage to enemies in a line.

Jarvan IV

1

Jarvan IV
trait-icon
Demacia
trait-icon
Defender
Cost

Demacian Standard30/ 100

Gain 350 / 425 / 500 () Shield for 4 seconds. Grant all allies ? () Attack Speed for 4 seconds.

Jhin

1

Jhin
trait-icon
Ionia
trait-icon
Gunslinger
Cost

Curtain Call0/ 70

For the next 4 attacks, gain infinite range and replace attacks with a cannon shot. Cannon shots deal ? () physical damage. The 4th shot deals 144% more damage.

Kog'Maw

1

Kog'Maw
trait-icon
Void
trait-icon
Longshot
trait-icon
Sorcerer
Cost

Caustic Spittle0/ 30

Deal 140 / 200 / 300 () magic damage to target and reduce their Armor and Magic Resist by 8 / 10 / 15. Adjacent enemies are dealt 50% of the damage and effect.

Lulu

1

Lulu
trait-icon
Yordle
trait-icon
Sorcerer
Cost

Whimsy20/ 70

Deal 265 / 400 / 600 () magic damage to target and make them dance for 2 seconds. The projectile then bounces to the nearest target, dealing ? () magic damage.

Qiyana

1

Qiyana
trait-icon
Ixtal
trait-icon
Slayer
Cost

Clear The Brush0/ 30

Dash to a nearby hex and swing forward, dealing ? () physical damage to enemies in a 2-hex line.

Rumble

1

Rumble
trait-icon
Yordle
trait-icon
Defender
Cost

Junkyard Titan40/ 110

Gain ? () Shield for 4 seconds. Fire a burst of flames, dealing ? () magic damage in a cone.

Shen

1

Shen
trait-icon
Ionia
trait-icon
Brawler
Cost

Stand United30/ 90

Grant 250 / 325 / 425 () Shield to this unit and a nearby damaged ally for 4 seconds.

Sona

1

Sona
trait-icon
Demacia
trait-icon
Invoker
Cost

Power Chord0/ 30

Deal 120 / 180 / 270 () magic damage to 2 nearby enemies and restore ? () Health to the lowest Health ally.

Viego

1

Viego
trait-icon
Shadow Isles
trait-icon
Rapidfire
Cost

Blade of the Ruined King0/ 30

Passive: Gain ?% () Attack Speed.

Active: Deal ? () physical damage to target. For the rest of combat, Viego's attacks deal ? () bonus stacking magic damage.

Tibbers

0

Tibbers
trait-icon
Sorcerer
Cost

Rage of Embers40/ 100

Passive: After attacking an enemy, restore ? () Health. If they are Burning, the healing is doubled.

Active: Gain 200 / 200 / 500% Attack Speed and 1000 / 1200 / 9000 () Shield that decays over 4 seconds. Gain immunity to Crowd Control effects for the same duration.

Burn: Deal 1% of the target's max Health as true damage every second

Augments

TFT10_Augment_GoodForSomethingSilver
Good For Something I
Champions that aren't holding items have a 50% chance to drop 1 gold on death.
TFT11_Augment_BloodBank
Lunch Money
TFT11_Augment_OverEncumbered
Over Encumbered
For the next stage, you only get 2 bench slots. After, get 2 item components.
TFT16_Augment_AirAxiom
Air Axiom
Gain an Air Hex. Champions within gain 25% Attack Speed and their damage 30% Sunders enemies for 5 seconds.
TFT16_Augment_EarthAxiom
Earth Axiom
Gain an Earth Hex. Champions within gain 30 Armor and Magic Resist. At 50% Health, they Stun enemies within 2 hexes for 1.5 seconds.
TFT16_Augment_FireAxiom
Fire Axiom
Gain a Fire Hex. Champions within gain 15% Attack Damage and Ability Power. Their damage 1% Burns and 33% Wounds for 6 seconds.
TFT16_Augment_IllaoiCarry
Leap of Faith
Gain an Illaoi. Your strongest Illaoi becomes a Fighter. Her Ability is replaced with an airborne slam that's recast when she kills her target.
TFT16_Augment_RumbleCarry
Artillery Barrage
Gain a Rumble. Your strongest Rumble gains +7 Range and constantly fires missiles at enemies, increased with Attack Speed.
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