Rank
Augment
Tier
Pick Rate
Appearances
Champions
1
Transmute: Prismatic
Transmute: PrismaticGain a random Prismatic Augment.
1.8%
451,334
2
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
1.7%
417,836
3
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
1.4%
339,886
4
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
1.4%
339,781
5
Tank Engine
Tank EngineGain 15% increase in size and 5% bonus Health per takedown.
1.3%
328,968
6
Lightning Strikes
Lightning StrikesGain 20% total Attack Speed.

At ? Attacks per second, deal additional magic damage on hit.
1.3%
324,131
7
Scopier Weapons
Scopier WeaponsGain 200 Attack Range, reduced to 100 if you are Ranged.
1.2%
308,147
8
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at them, each dealing percent max Health true damage based on distance traveled.
1.2%
300,039
9
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
1.2%
299,204
10
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
1.2%
291,993
11
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. While marked, store a percentage of damage dealt to them, and detonate the damage when the mark ends.
1.1%
278,313
12
Goredrink
GoredrinkGain 20% Omnivamp.
1.1%
276,962
13
Infernal Conduit
Infernal ConduitYour Abilities apply an infinitely stacking Burn, dealing magic damage over time.

Your Burn effects reduce your basic Ability Cooldowns.
1.0%
261,663
14
Firebrand
FirebrandYour Attacks apply an infinitely stacking Burn on hit, dealing damage over time.
1.0%
260,273
15
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 5 Lethality.
1.0%
259,384
16
Transmute: Gold
Transmute: GoldGain a random Gold Augment.
1.0%
257,948
17
Doomsayer
DoomsayerHitting enemy champions with abilities grants you permanent Cursed Power. Gain Adaptive Force based on your Cursed Power.

The max Cursed Power you can gain per round scales with total Curse sources between you and your ally.
1.0%
253,550
18
Vulnerability
VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance.
1.0%
252,928
19
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
1.0%
252,119
20
Dual Wield
Dual WieldWhen you Attack, fire a secondary bolt that deals 40% damage and applies your on hit effects at 40% effectiveness. Gain 25% total Attack Speed.
1.0%
252,042