LoL Arena Augments
All LoL Arena augment stats and tier list for the 2v2v2v2 League mode. These League Arena augment tier list stats are for patch 16.3.1.
Rank | Augment | Tier | Pick Rate | Appearances | Champions |
|---|---|---|---|---|---|
1 | Transmute: PrismaticGain a random Prismatic Augment. | 1.7% | 242,680 | ||
2 | Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance. | 1.7% | 241,231 | ||
3 | GoliathBecome large, gaining | 1.4% | 200,142 | ||
4 | Thread the NeedleGain 20% | 1.4% | 198,251 | ||
5 | Tank EngineGain 15% increase in size and | 1.3% | 191,310 | ||
6 | It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. While marked, store a percentage of damage dealt to them, and detonate the damage when the mark ends. | 1.2% | 178,605 | ||
7 | Lightning StrikesGain At ? | 1.2% | 178,244 | ||
8 | Magic MissileDealing damage with an Ability fires 3 magic missiles at them, each dealing | 1.2% | 173,206 | ||
9 | MarksmageYour Attacks deal additional | 1.2% | 172,940 | ||
10 | Scopier WeaponsGain 200 Attack Range, reduced to 100 if you are Ranged. | 1.2% | 169,231 | ||
11 | Witchful ThinkingGain | 1.1% | 165,175 | ||
12 | GoredrinkGain | 1.1% | 155,877 | ||
13 | Big BrainAt the start of each round, gain | 1.0% | 149,240 | ||
14 | ADAPtConvert | 1.0% | 148,453 | ||
15 | FirebrandYour Attacks apply an infinitely stacking | 1.0% | 146,772 | ||
16 | Infernal ConduitYour Abilities apply an infinitely stacking Your | 1.0% | 145,852 | ||
17 | VulnerabilityYour Item and damage over time effects can Critically Strike. Gain 25% Crit chance. | 1.0% | 142,009 | ||
18 | Combo MasterGain the | 1.0% | 139,595 | ||
19 | ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown. | 1.0% | 139,070 | ||
20 | Phenomenal EvilPermanently gain If taken as your second Augment, starts with | 1.0% | 138,469 | ||